oslo · a two-person hobby studio
two people, two day jobs, no clients and no investors. we build the apps we wanted to exist and then keep going long after the fun part ends — app review, empty states, the settings screen nobody screenshots.
01
finish
02
keep
03
reuse
finish -> keep -> reuse
a prototype proves an idea. an app has an empty state, a privacy manifest, a support address and someone reading it. we take every project the whole distance — and keep whatever we learn on the way out, so the next one is a shorter walk.
01
a demo takes a weekend. the rest takes months — app review, edge cases, empty states, pricing, support mail, and the maintenance nobody puts in a screenshot. this is the step most side projects skip.
app review, edge cases, empty states, pricing, support, upkeep
02
whatever worked doesn't stay locked in the project. verification habits, deployment moves, release checks, useful agents and small skills get lifted out while we still remember why they worked.
agents, skills, runbooks, acceptance checks, delivery patterns
03
the next project opens with the boring parts already solved. which is the only honest reason two people with day jobs can take an app all the way to done.
proven agents, shared checks, review habits, fewer first-time mistakes